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Hunter Beast Mastery Information
Would we consider allowing auto-shoot to work while moving? If there aren’t plans for that specific change, is there anything in the works that will assist WoW hunter dps in fights where a great deal of movement becomes necessary? Moving should feel like a penalty. Hunter Beast Mastery - We don’t want ranged attackers constantly circle strafing FPS-style because it confers a defensive advantage without giving up an offensive one. Moving is supposed to be bad and how you handle it is a test of your skill. We do give instant cast spells to some classes, but it should always be a dps loss when they have to focus on these exclusively. We would consider giving World of Warcraft hunters another way to pull off an instant shot or beef up their dots, but we would want to make sure these would only be used in true long-distance movement situations. What I mean by that is we think we’ve possibly already gone too far towards balancing the Arena around instant attacks that can’t be countered before they go off.
Additionally, do we plan to expand upon the number of pet action bar slots? Due to the current number of slots available for pets, World of Warcraft hunters frequently have to swap pet abilities in and out of their spell/ability book Hunter Beast Mastery. read more …
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