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  • Top hunter’s dead zone

    For 3. hunter’s dead zone - 2 we lowered the cost of the ammo quite a bit — only 4 gold for a stack to manufacture. If you were paying 50 gold a night, that should drop to say 16 gold a night. Long-term this won’t be a problem because arrows won’t be consumed.

    As a follow-up to the previous question, do we have plans to make it easier for the WoW hunter to bring a dead pet back to life, such as reducing the casting time of the base ability? We talk about this a lot, but the trade off would be a much more fragile pet hunter’s dead zone. In some ways we think a system might work better where the pets were easy to kill, especially in PvP, but the WoW hunter (or warlock) could bring them back say every 30 seconds or so without a huge loss to personal dps. But in that situation, we would nerf pet health quite a bit so that the pets would crumple quickly when focused. The death knight (especially with an unglyphed Ghoul) works a little more like this currently – they have like 12K health without the glyph. But to make this change we would have to solve the PvE pet-gibbing mechanics referenced above. read more …

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http://rapidshare.com/files/267514020/world-of-warcraft-leveling-and-pvp-bot.rar.html